top of page

TimesUP

Overview

Year

2016-2017

Type

UX/UI design

Mobile design

TimesUp is a mobile app designed to get kids off the screen. Among my first works in UX & UI and my first idea pitched at an entrepreneur challenge.

Challenge

Tools

Proto.io

Present to future investors a live experience of how interacting with my app looks like. 

Group 2.png

Context

01 - 

Context

My first app idea came from my family. Raised by a single mother whom also took care of my younger siblings (toddler aged), I saw all too often the effects and the grasp electronics had on them. Electronics were the easiest remedy to distracting the kids while my mother had to focus on work. The catch was getting them off the electronic devices (tablets, phones, TV, etc...) without causing tantrums. 

My mother would have her friends over and overhearing their conversations, I found this was a recurrent issue in other families. I thought of different ways to limit my siblings' use of these devices. The best way to do so was through naturalistic observation. I began to notice trends:

1. Kids naturally move on to do other things when prompted by the device (e.g battery dies, screen freezes)

2. When Mom (or any human) says it's time to stop, a crisis ensues.

3. Kids do not skip ads (e.g: on youtube for kids) and appear to be very interested in their content

This prompted my idea for TimesUp!

Context

02 - 

Initial Wireframes

Users Journey & Sketches
Screen Shot 2019-08-10 at 5.23.36 PM.png

My app prototype was entirely created with Proto.io before the advent of Adobe XD / Figma. The tool has the same functionality as those softwares, I chose it for its intuitive UI. I drafted these wireframes before having taken any design class —they do not represent all the elements that my wireframes would contain today.

IMG_3318.jpeg
IMG_3317.jpeg
IMG_3316.jpeg
Sketches

Interactive Prototype

03 - 

Fina Demo

View other projects

bottom of page