TimesUP
Overview
Year
2016-2017
Type
UX/UI design
Mobile design
TimesUp is a mobile app designed to get kids off the screen. Among my first works in UX & UI and my first idea pitched at an entrepreneur challenge.
Challenge
Tools
Proto.io
Present to future investors a live experience of how interacting with my app looks like.

Context
01 -
Context
My first app idea came from my family. Raised by a single mother whom also took care of my younger siblings (toddler aged), I saw all too often the effects and the grasp electronics had on them. Electronics were the easiest remedy to distracting the kids while my mother had to focus on work. The catch was getting them off the electronic devices (tablets, phones, TV, etc...) without causing tantrums.
My mother would have her friends over and overhearing their conversations, I found this was a recurrent issue in other families. I thought of different ways to limit my siblings' use of these devices. The best way to do so was through naturalistic observation. I began to notice trends:
1. Kids naturally move on to do other things when prompted by the device (e.g battery dies, screen freezes)
2. When Mom (or any human) says it's time to stop, a crisis ensues.
3. Kids do not skip ads (e.g: on youtube for kids) and appear to be very interested in their content
This prompted my idea for TimesUp!
02 -
Initial Wireframes
Users Journey & Sketches

My app prototype was entirely created with Proto.io before the advent of Adobe XD / Figma. The tool has the same functionality as those softwares, I chose it for its intuitive UI. I drafted these wireframes before having taken any design class —they do not represent all the elements that my wireframes would contain today.


